A Pizza Delivery Review: Engaging Gameplay and Memorable Characters

Author’s Note: A Game Key for A Pizza Delivery was kindly provided by J F Games PR

Pizza is awesome, there is no doubt about it, and today I want to share with you a game that I’ve been played recently. This is a game that combines narrative gameplay with exploration and puzzle features while focusing on connecting with others. Let me introduce to you A Pizza Delivery!

You play as B, the protagonist, and works for the local pizzeria delivering orders. In A Pizza Delivery, players will discover the stories that of many of the game’s unusual and peculiar characters, as well as your own. Set out on exploring a strange world full of secrets and surprises. With each location you find, you’ll find yourself up against a variety of challenges. These include solving puzzles, interacting with other characters, inspecting various objects and also challenges that come with delivering a pizza. So keep in mind rain, small spaces, doorways and more!

As you start your journey with B, you awake in the middle of a delivery run. After completing it, she gets a phone call from her boss via a phone booth informing her, there’s still one delivery to make. However, this location is different. B doesn’t recognize it or where she is. However, she knows that she will have to figure it out and find answers.

This strange new world is described as a non-place. A place where life stands still, almost. Where people go when they aren’t sure what direction their life is going in, they feel empty or their life seems unfulfilled. As you connect with the characters, you’ll share pizza, discover their stories and help them return to the real world. Maybe, by helping the others, B will also be able to return too.

Curious to find out more, have a look at the trailer:

Key Game Features

Here’s a quick run down of the features in A Pizza Delivery:

  • Meditative Exploration: Ride your faithful Vespa through a strange and captivating world. From dazzling landscapes to liminal spaces, B must always keep moving forward.
  • A Narrative Experience: Discover a variety of objects that reveal details about the protagonist and the people she meets along the way.
  • Charming Characters: Interact with unique individuals to discover why they inhabit this world. Each has their own dreams, regrets, and aspirations. Share a slice of pizza with them to get to know them better.
  • Solve Puzzles: Use levers, clay stars, or conveyor belts to overcome challenges and share a piece of pizza. The choice is yours!

Via Steam

Time to Deliver The Pizza

Upon starting the game, I find myself emerging from the elevator ready to complete my next pizza delivery. The location, feels peculiar, almost reminiscent of that out of a movie. After approaching the door to deliver the pizza, the interaction with the customer felt odd and even as the player controlling B, our protagonist, it didn’t seem to sit right.

Thinking nothing of it, I leave the pizza and head back out to find my trusty Vespa. However, the faint noise of a payphone ringing accompanies the sound of the idle bike. I answer it. It’s Earl. Earl from the pizza shop you are making deliveries for. He passes over some information and tells you to follow the posts until you reach the gate. I do as I’m told and head off exploring to find said gate.

Driving the Vespa was a little odd to start with, but after a few moments I was starting to get the hang of it. It randomly reminded me of the Vespa style bike in The Sims Bustin’ Out on Game Boy Advance and how I would just drive all over the place. Anyway, that’s not the point. The point was now making my way through the open grass land to my next delivery with B.

Now, I’m at my first puzzle. How do I make it through the water, with the pizza?

My initial thought was to wade right through the water. Well, that was okay until the water got too deep. The next step was to start exploring what was around me for clues. Slowly but surely it started to come together. Then I dropped the pizza and had to go back for it, but finally, I managed to squeeze through the hole in the wall and lower the water level enough so that I could drive straight up to the delivery location.

Or so I thought.

As I started to make my way through the long tunnel, things got glitchy. At first, I truly thought my computer was acting up, but as I carried on driving, it made sense. It was the game, and suddenly I was transported to somewhere completely different.

It was dark, cold, and unknown. A new, poorly lit area where I could barely see in front of me. Cautiously driving around, hoping for a glimpse of something. A point of interest, a collectible, just something. Then I found someone. Noby was his name, and things started to make a little more sense.

He gave me some backstory as such. An insight into this new nowhere place where everything feels a little empty, surreal and just not it’s self. Was I now stuck here with B? What about the pizza deliveries? Will Earl be mad if I don’t deliver the pizza? I had a lot of questions.

I shared a slice of pizza with Noby and then set off again on my journey in this surreal and slightly creepy new town I was in.

So What if the Pizza is Cold or Wet?

After spending time solving various puzzles, patterns and getting lost, I finally figured out what I thought was the final part of the puzzle. Excellent, now I can return home. No! I’ve suddenly fallen head first through a door into another realm.

This time lighter, brighter, but raining!

Nonetheless, I set off on my journey again, and I first stumble across the Backpack Guy. After a quick conversation and making a deal, I was greeted by another set of gates. What lays ahead, I’m not sure, but at least this place feels a little less creepy and cold.

After driving for some time, riding through a tunnel, the sun remained shining. Was this a sign, was I finally free? Was chasing the light at the end of the tunnel the right thing to do? Oh, I was so close yet so very far at the same time. I emerged from the tunnel in another new location. Dark, but the sky was bright and colourful. Earl called again, however, he insisted I continue with my deliveries. I agree and set off again.

Making Slow Yet Steady Progress!

Continuing on into A Pizza Delivery, I was met with more challenges, new locations, quirky and unusual characters. Everything played a part into the story. I had to work on ensuring the pizza didn’t get too wet and how to move around each location to prevent it doing so. This was easier said than done to start with, but slowly I got the hang of it.

Just as I thought I was making good progress, the game throws me a plot twist. Now, along with B I’m doing my best to escape. From what I don’t really know just yet, but I have a good idea. Who knows if I will find out what I’m trying to truly escape from.

For now, I kept walking and walking and walking for what felt like an eternity. Was I stuck? I had no idea. I just kept going. It felt like forever before I got anywhere. However, finally I made progress, but I was unsure just how much.

I continued on, holding on to the bit of hope that I was getting one step closer to making that final delivery and finding answers.

I was, at least I think I was. Finally, I took the second pizza out from the delivery box on the back of the Vespa. The one that had been sat there, keeping warm, hopefully, since I first met B back at the start of the game.

Before I knew it. I was riding off into the distance and the credits began to roll in.

Overall Thoughts

A Pizza Delivery is a game that truly took me by surprise. I had a vague idea as to what to expect from the game, but at the same time, I still wasn’t sure what to expect.

From the get-go, I was curious to find out what happened next. The pace was spot on and allowed for the freedom to explore and in my case get a little lost from time to time. I loved exploring for the various collectibles and using them as clues along the way.

For me, the puzzles were spot on. Equal mixes of fun, logical, and varying difficulty, with some taking me a good few attempts before I figured it out in full. They were nicely spaced within the game, and it felt like the right amount mixed into the game.

Every single area the game takes you to was vast, detailed and just waiting to be explored. The accompanying soundtrack helped bring the world to life and really emphasized the different moments in the game.

Characters were unique and engaging. Each with their own personality and backstory, but also in the way that they talk about why they are in this non-place. How they want to strive to regain that freedom and be back in the real world once again.

The only issue I ran into was the starting camera sensitivity, but I was quickly able to fix that via the settings menu and everything was fine after that.

Despite that small momentary, easily fixed set back, A Pizza Delivery is a very interesting and thought-provoking narrative gaming experience. The game itself is not very long and took me around six hours to complete, keeping in mind I went on a few side quests exploring the different areas too.

I found myself feeling a range of different emotions during my first play through, from feeling happy, concerned, frustrated all the way through to constantly just wanting to reach the next area to find out more answers. It’s a game I can certainly see myself playing again to see if I stumble across things I missed first time around.

So, if you are looking for a short, engaging narrative exploration style game that is certainly a hidden game then A Pizza Delivery might be just what you are searching for!

However, there’s not too long to wait for your own delivery as A Pizza Delivery launches on 7th November 2025 on Steam, PlayStation 5 and Xbox Series consoles.

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